Game news Diablo Immortal: becomes the best on your server without spending money and condemns the system
The subject of Diablo Immortal’s controversy is the monetization of the game, which is at the heart of many debates. However, Wudijo, a German streamer known for his level in games of this genre, reached the top of the PvP ranking without spending money. Something he feels is actually impossible.
- Diablo Immortal: becomes the best on your server without spending money
- “Being competitive is almost impossible without investing money”
Diablo Immortal: becomes the best on your server without spending money
It’s an act you won’t find in everyone: a German streamer and a youtuber Wudijo managed to stand Immortal with his clan, Highest rank Diablo Immortal in the game Player vs. Without going into the details of how to reach such a level, it is necessary to meet the assumptions, some of which are not within the reach of everyone:
- Reach at least level 43
- Join ShadowClan through various challenges
- Become one of the 10 best clans on the server
- Win at least 6 of 10 PvP matches in Rite of Exile
- Overthrow the ancient “Immortal” in the final battle with the other clans and then survive last in the battle with the remaining clans
- The clan itself then remains at the top for 7 days before it can be attacked again
Therefore, some conditions are more difficult to meet than others, especially without spending money: Victory in battle with other clans, the last step before reaching immortality. The opponent’s players are definitely not hesitant to invest their money in their character.
“Being competitive is almost impossible without investing money”
However, Wudijo warns against Diablo Immortal. A player whose experience with hack’n’slash is no longer in question indicates a few sentences that it is not possible to be competitive at Diablo Immortal without spending money in the game. In the comment below the video above, this explains:
As mentioned in the video, not my entire clan is free-to-play. We took our chances and won weeks of effort, coordination, luck, our alliance with IOWA and of course our chosen team to fight (which I didn’t want to run away from, even though I was a weak player with my free-to-play, which reduced our chances: led I am a team thanks to my experience in PVP) (…)
For those who see this as proof that F2P is viable in this game: it’s wrong.. The game is designed to put the players with the highest expenses at the top of the leaderboards and competitiveness is almost impossible without putting in some money.
Statements that go in the direction of complaints from players recorded in the Diablo Immortal meta-criticism. Players who were dissatisfied with the monetization of the game rocketed the game score up: 0.3 / 10 for the PC version, 0.4 / 10 for the iOS version. However, it seems that other parts of the players will not be hindered. Take a look at the numbers recently shared by Blizzard: two weeks after its release, Diablo Immortal brought the publisher almost 24 million.